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The European Version of Gunless
June 18, 2018
Zer0 was pushed to the limit in a double Grand Finals loss against Rise Nation, winning the first series 3-1 and losing the second 3-1, at CWL Anaheim.
ANALYSIS
Zer0 had to flex into every position in order to even reset the bracket against Rise Nation. The Red Reserve strategy of controlling spawns worked wonders in the first series as Zer0 was warmed up from his previous match against Luminosity Gaming. This was largely because Zer0 could easily switch from pushing lanes and enemy spawns to defending Red Reserve's spawns in an instant thanks to his flex positioning, such as in the first Round 3 Capture the Flag. However, Zer0 was often on the attack as his strong shots allowed him to score vital picks in respawn rounds. The only area Zer0 struggled was in Round 2 Search & Destroy where he struggled to defend flanks or position against his opponent.
Faisl to maintain momentum in back-to-back games
June 18, 2018
Rated lost steam in a rough double Grand Finals loss to Rise Nation at CWL Anaheim, winning the first series 3-1 and losing the second 3-1.
ANALYSIS
Rated had a clear idea on how to take on Rise Nation after his dramatic loss to them in the Winners Final. The two main problems in Rated's strategy was his weakness in Search & Destroy and implementing his spawn control strategy across an arduous eight maps in a back-to-back series. The first series saw Rated largely successful in his ability to control map spawns thanks to his ability to poke holes in Rise Nation's defense as his teammates pushed lanes. In the second series, however, Rated began to slow down heavily, struggling to keep up with his teammates and maintain spawn control, leading to a devastating loss in the second Round 3 Capture the Flag and Round 4 Hardpoint.
Attempts to manipulate enemy spawns
June 18, 2018
Joee attempted to bully Rise Nation in a double Grand Finals loss to Rise Nation at CWL Anaheim, winning the first series 3-1 and losing the second 3-1.
ANALYSIS
Joee's knack for being a constant nuisance for Rise Nation was the key in winning the first series. Red Reserve attempted to take control of spawns, mimicking what made the European region successful during the competitive "Black Ops III" season, rather than attempting outgun the likes of Rise Nation. Joee made Red Reserve's spawn control tactics possible as he could constantly hit his opponents' flanks and throw their spawns into disarray. However, as Rise Nation began to regroup in the second series, Joee's lack of strong and consistent gunplay doomed his team. For example, Joee failed to win a key 1-vs.-1 in the second Round 4 Hardpoint to secure a hill rotation that would have won the map.
Gives his team room to play
June 18, 2018
Skrapz supported his teammates in a double Grand Finals loss to Rise Nation at CWL Anaheim, winning the first series 3-1 and the losing the second series 3-1.
ANALYSIS
Skrapz had the fundamentals locked down, but he couldn't bring the extra mile his team needed to succeed. Largely, Skrapz helped his team by supporting Joee's and Zer0's attempt to take control of the map and of spawns. This worked during respawn rounds in the first series, as Skrapz used his previous win over Luminosity Gaming to encourage his team. However, his aggression often saw him rush things, such as Skrapz attempting to pull Rise Nation's flag in the first Round 3 Capture the Flag without first securing a kill or tow. Minor misplays like that began to weigh down Red Reserve in the second series as Rise Nation refused to slow down.
Plays everything and more as CWL Anaheim MVP
June 18, 2018
Gunless devastated Red Reserve in a double Grand Finals victory, losing the first series 3-1 and winning the second series 3-1, to win CWL Anaheim and the title of Rise Nation's MVP.
ANALYSIS
Gunless can simply do it all. From close-range to long-range, fast or slow, there's nothing Gunless can't succeed at in terms of gun fights. Simply put, he was the big reason that Rise Nation was able to be crowned champions of CWL Anaheim. In the first series, Gunless struggled to make much use of his gun skills. This was largely because Red Reserve played for spawns rather than teamfights. However, this meant Red Reserve excelled at Hardpoint and struggled in Search & Destroy, a weakness Gunless took full advantage of. Red Reserve also struggled to keep pace with Gunless' aggression, leading to him dominating the second series with consistent double and triple kills.
Wins a single fight to win Anaheim Championships
June 18, 2018
Loony clutched up in tight situations in a double Grand Finals win to take the title of Champion of CWL Anaheim, losing the first series 3-1 and winning the second series 3-1.
ANALYSIS
Loony was the miracle man for Rise Nation. When Rise Nation needed a man to clutch up, Loony was their man to do so. His big moments came in the first Round 3 Capture the Flag and the second Round 4 Hardpoint where he secured both rounds for his team in tied maps. In the first Round 3 Capture the Flag, Loony was able to defend his team's base from Red Reserve's flankers, preventing sneaky flag captures from happening. He'd also help assist with flag pulls as his spawns in mid-map allowed him to reinforce his teammates. Finally, in the second Round 4 Hardpoint he won the series for his team by clutching a vital 1-vs.-1 to secure hill rotations and spawns for his team.
Improves in the second series
June 18, 2018
TJHaLy showed up in the second series of a double Grand Finals win at CWL Anaheim, winning the first series 3-1 and the second series 3-1.
ANALYSIS
TJHaLy had some minor problems in the first series as he struggled to play against Red Reserve's spawn control and to slay out. However, he was able to flip this around in the second series. As fatigue set into Red Reserve's line-up, TJHaLy was able to force the Europeans into poor gunfights such as in the second Round 2 Search & Destroy. The young master of Search & Destroy was able to rush down Red Reserve's weak gunplay to pick off players in 1-vs.-1's. Despite his successes in Search & Destroy, TJHaLy generally had problems keeping even in respawn rounds.
Shuts down lane battles
June 18, 2018
SlasheR took control of a double Grand Finals to win the title of Champions at CWL Anaheim, winning the first series 3-1 and the second series 3-1
ANALYSIS
SlasheR may not have excelled in the first series, but he was the only player to remotely match Gunless in raw skill. SlasheR's AR role put a massive amount of pressure on Red Reserve's defenses in the first Round 3 Capture the Flag and in the second series, putting the Europeans on the back foot. One of the problems SlasheR encountered was his struggle to take Red Reserve's spawns as his opponents played a defensive game. This went counter to SlasheR's raw aggression in the first series, but as he slowed down the game in the second series him and Gunless dominated. SlasheR could secure kills as Gunless rushed into lanes, such as in the second Round 3 Capture the Flag and Round 4 Hardpoint. The tight and aggressive coordination allowed both Gunless and SlasheR to score a slew of double and triple kills. However, SlasheR had trouble using his Scorestreaks effectively, such as in the second Round 1 Hardpoint where his full set of Scorestreaks found little value.
Falls slightly short
June 18, 2018
Slacked played a slow series in a 3-1 loss to Red Reserve at the Losers Final of CWL Anaheim, landing in third place for the weekend.
ANALYSIS
While a solid support player, Slacked wasn't able to land the picks needed to win the series. Both John and FormaL were able to slay out but Slacked wasn't able to help his team win map or spawn control. This was because Slacked stuck close to John, mainly to secure his kills, resulting in Luminosity Gaming playing in clumped groups that Red Reserve could maneuver around. Slacked's slow shots didn't help either, as he was only able to pick up the pace in Round 2 Search & Destroy and at the end of Round 4 Hardpoint.
Tries to win through brute stregnth
June 18, 2018
John tired to slay through Red Reserve in a 3-1 loss at the Losers Final of CWL Anaheim, landing in third place for the weekend.
ANALYSIS
John could outslay Red Reserve, but he couldn't break their map control to win map objectives. Round 1 Hardpoint set the tone of the series early as John scored an eight killstreak that landed the veteran full Scorestreaks, only to still lose this map. This was because John struggled to break Red Reserve's spawns, putting him in situations where he could break hills but struggled to find ways to reinforce his position as his teammates spawned across the map. Even his Scorestreaks struggled to find much value against a coordinated enemy in Round 1 Hardpoint. However, John's strong slaying found much more value in Round 2 Search & Destroy where Red Reserve couldn't subtly manipulate spawns.
Puts up a limp defense
June 18, 2018
JKap struggled to put up a strong defense against Red Reserve in a 3-1 loss at the Losers Final at CWL Anaheim, resulting in Luminosity Gaming scoring third place for the weekend.
ANALYSIS
JKap just couldn't figure Red Reserve. The European team played a slow game that saw them steal spawn control from Luminosity Gaming, and JKap, the anchor of the team, simply didn't have as much knowledge of spawns as his opponents. This resulted in awkward respawn rounds where Luminosity Gaming outslayed Red Reserve, only to still lose the map due split spawns. JKap's flat defense is best seen in Round 3 Capture the Flag and Round 4 Hardpoint. In those rounds, JKap and John could easily land double kills to push the objective, but never coordinated pushes to break the opponent's spawns.
Doesn't bring the thunder
June 18, 2018
FormaL fell slightly short in a 3-1 loss to Red Reserve in a 3-1 loss at the Losers Final at CWL Anaheim, placing Luminosity Gaming in third place for the weekend.
ANALYSIS
FormaL may have been Luminosity Gaming's X-Factor all weekend, but he seemed unable to bring that fire in this series. This was despite FormaL's teammates creating a fast and aggressive environment that he could thrive in. Sticking close to his classic AR role, FormaL had to go toe-to-toe with Red Reserve's Rated and Zer0. He gave a solid performance, but he was never able to push out his opponents' spawns across to win control of objectives. While far from sacking his team, FormaL just needed to bring that extra mile to help Luminosity Gaming win the series.
Pushes spawns and lanes
June 18, 2018
Joee brought a strong late-game in a 3-1 win over Luminosity Gaming at the Losers Final at CWL Anaheim, advancing Red Reserve to the Grand Finals for a rematch against Rise Nation.
ANALYSIS
Joee was never the powerhouse for Red Reserve, but when he's able to step up he takes full control of the game. Playing a vital role for Red Reserve Joee used his SMG and movement abilities to spawn-block Luminosity Gaming. This meant that Joee would constantly run around the map and harass flanks to manipulate flanks. While he wouldn't land massive kills, it made spawn unpredictable for his opponents. It wasn't until Round 4 Hardpoint that Joee was able to manipulate spawns and slay the enemy, resulting in a clean Round 4 Hardpoint and series win.
Devises solid gamplan
June 18, 2018
Rated led his team to victory in a 3-1 win over Luminosity Gaming at the Losers Final of CWL Anaheim, sending the team for a rematch against Rise Nation at the Grand Finals.
ANALYSIS
Rated's gameplan of spawn control has been working flawlessly all weekend. Instead of attempting to outslay his opponents, Rated has been using map and spawn control to win maps to circumvent the team's slow shots. This tactic is accomplished by Rated holding back to control spawns while Skrapz and Joee push lanes. In this series, however, Rated showed off his AR skills late into the game in Round 4 Hardpoint on Ardennes Forest. Landing a 12/6 KD by the first Bunker Hardpoint, Luminosity Gaming had no answer to Rated's strong shots and clever plans.
Assists Joee's flanks
June 18, 2018
Skrapz provided close-range support in a 3-1 win over Luminosity Gaming at the Losers Final of CWL Anaheim, sending the team to the Grand Finals for a rematch against Rise Nation.
ANALYSIS
Skrapz hasn't been dropping the heaviest of numbers, but he has been vital in Red Reserve's spawn control tactics. By pushing out lanes with Joee, both Skrapz and Joee are able to bully lanes and spawns, making the map unpredictable for their opponents. The only problem with the tactic is that it falters in Search & Destroy, formerly Red Reserve's best game mode, since Skrapz can do little else besides lanes. This often meant Skrapz fell early in Round 2 Search & Destroy to Luminosity Gaming's veteran game sense as he attempted to put pressure on flanks.