Enable
Ian Wyatt 
United States
Evil Geniuses
A seesaw performance in victory
February 16, 2018
Enable had some bright moments during Evil Geniuses' 3-2 series victory over UNILAD on Day 5 of the CWL Pro League Division B.
ANALYSIS
Enable was one of only two Evil Geniuses members to go positive in KD during their round loss on Round 1 Hardpoint, narrowly staying afloat with a 21/20 KD. But Enable's seesaw performance would start to swing the other direction in Round 2 Search & Destroy, where he went deeply negative in KD with 2/8. The pendulum then swung the other way for Enable, thankfully, in Round 3 Capture the Flag, where a long, drawn-out battle would see Enable score a flag capture and a positive 29/22 KD. The seesaw pattern continued in Round 4 Hardpoint, where Enable went negative again in KD with 25/33, although he did score the most hardpoint control time of the round for his team at one minute. The performance pendulum swung positive for Enable just in time to help Evil Geniuses clutch a Game 11 victory against UNILAD in Round 5 Search & Destroy, as Enable broke even in KD with 8/8.
Simply destroyed by Splyce
February 16, 2018
Not much can be said about Enable's performance against Splyce except that he was simply outplayed in a 3-0 loss on Day 6 of the CWL Pro League Division B.
ANALYSIS
Enable may be one of competitive Call of Duty's best players, but you wouldn't know it if all you saw of him was his team's match against Splyce. The Europeans were there to shut him down at every turn in Round 1 Hardpoint, as Enable had the worst KD on Evil Geniuses at 14/24. Round 2 Search & Destroy didn't see Enable fare any better, where he only managed to score a 2/6 KD as Splyce snatched six straight games from under his team's collective noses. Enable and the rest of the Evil Geniuses attempted to put up some resistance in a longer-than-expected Round 3 Capture the Flag, and Enable did go positive that round in KD with 22/19, but at the end of the day and this series, Splyce were just better.
Slays well to open win
February 14, 2018
Enable was a key part of the first round in the sweep win over eUnited on Tuesday, during the CWL Global Pro League, Stage 1.
ANALYSIS
Enable's slaying was a big reason why they won Round 1 Hardpoint. He was dominant in the early stages of the round, which allowed his teammates (mostly Apathy) to live in the Hardpoint. It allowed them to stake themselves out to an early lead, and they would not relinquish it. He did not have the same impact in the latter two rounds, however. Round 2 Search & Destroy saw Apathy go 16/2, with the rest of Evil Geniuses filling in the gaps behind him, mostly by committee. Round 3 Capture the Flag saw NAMELESS and Apathy keep them afloat, while Enable and Aches struggled. Enable did have a big moment in the round despite his general struggles, as he sprung NAMELESS early in the second half to tie the game.
Struggles to bring it all together in loss
February 7, 2018
Enable had his moments, but he had a lot of problems putting together a complete effort in the sweep loss to Luminosity Gaming to finish off Tuesday's CWL Global Pro League Stage 1 matches.
ANALYSIS
Enable had a weird performance in this match, and that started from Round 1 Hardpoint. He started off strong, despite his team limping to a 106-12 deficit. He did not keep that up however, and eventually succumbed to Luminosity Gaming's strong play that earned them a 250-83 win. Enable ended up with a disappointing 25/29 KD despite his very good start. Round 2 Search & Destroy saw him keep Evil Geniuses alive with the final kill in Game 8. Outside of that he played the (valuable) role of third wheel behind Apathy and NAMELESS. Enable played a solely defensive role in the Round 3 Capture the Flag loss that saw them get shutout. He made some clutch kills in the first half that kept the round scoreless, but the offense was not there to overcome the 1-0 loss.
Finds balance in a tough series
February 6, 2018
Enable blew apart Epsilon eSports in a tight 3-2 win on Day 2 of the CWL Pro League Stage 1, Division B.
ANALYSIS
Enable seemed to be confident going into this game. After all, Evil Geniuses were the favored team. But Epsilon eSports brought a hard game to Evil Geniuses and it was up to Enable to clutch up. Unsurprisingly, Enable played his best during respawn rounds, his favored game mode. But while Enable dominated Round 3 Capture the Flag and Round 4 Hardpoint, he truly struggled in Round 2 Search & Destroy. In Round 2, Enable scored zero kills the entire round. In Round 3 Capture the Flag, however, Enable was the crux of Evil Geniuses' offensive. He protected Apathy's rushes by just beaming targets with his SMG.
Strong showing with new team
December 9, 2017
Enable helped his team along in a 3-1 win over Ghost Gaming on Day 2 of CWL Dallas.
ANALYSIS
While Enable and company may have let a 5-0 lead slip through their fingers in Search & Destroy, they were incredibly on point in every other round. Enable was especially strong in the opening Hardpoint where he gained a ton of momentum in the later portions of the round to help keep Ghost Gaming at bay. This new roster seems to really be clicking at a high level early on in their tenure together, which is giving them a strong run so far in Dallas.
Signs on with Evil Geniuses
September 22, 2017
Enable officially joined his new team on Evil Geniuses, the organization announced on Thursday.
ANALYSIS
While we knew the roster would consist of Apathy, Enable, Aches and NAMELESS to enter the new competitive season, it was unclear which organization would get the opportunity to roster the foursome. That's now been settled, with Enable, Aches and Apathy joining NAMELESS' home for the 2017 season, Evil Geniuses, for what is sure to be an interesting new competitive year.
Free Agent
Joining new lineup
August 30, 2017
Enable is set to join a new team consisting of Aches, Apathy and NAMELESS, his new teammate tweeted on Tuesday.
ANALYSIS
While a corresponding organization has yet to be announced, it doesn't seem likely the team will be returning to FaZe Clan, with both Zooma and Attach reportedly set to field a new roster of their own. After jettisoning Clayster for Gunless in a controversial move prior to the start of Stage 2 of the CWL Global Pro League, FaZe Clan's 5-6th place finish at the 2017 Call of Duty World Championship seemed to signal at least one member of the roster could be out the door, as the organization simply didn't live up to its lofty standards. Often criticized as one of the main people to help push Clayster out the door, Enable earned a bit of a bad rap despite being a consistent slaying presence and overall leader for his now former organization. As a result, he may be a bit undervalued on this new all-star roster, as Enable is one of the few players on this lineup who you could reasonably expect to improve.
Strong performances late in rounds
August 13, 2017
Enable put together a 51/43 KD in FaZe Clan's win over Infused on Saturday that put them in the winners semifinals of the 2017 Call of Duty World Championship.
ANALYSIS
Enable, while not exactly popping off, played very well for his team in this series. His main contributions came in the late stages of rounds where he either locked down key rotations in Round 1 Hardpoint or tallied late kills in Round 2 Search & Destroy to lock in rounds. He wasn't content to simply stop there, either. He continued to play well in Round 3 Uplink, especially in the second half of the round. He was the main catalyst in locking down the map and giving Infused no lanes to actually push during what ended as a 13-0 shutout.
Gets the most kills in the lobby
August 13, 2017
Enable slays hard with a 66/57 KD in a loss to Rise Nation on Day 4 of the CWL Championships.
ANALYSIS
Enable had the highest KD of his team, but clever strategies from Rise Nation forced FaZe Clan onto their backs and out of the CWL Championships. For Enable, this meant he had trouble dealing with Rise Nation's slow, but calculated, gameplay. In Round 3 Uplink, Enable dropped a 28/18 KD, the highest in the lobby. He still lost the round, however, because of how slowly Rise Nation played the game. Rise Nation forced most of the fights in the middle of the map over drone spawn in order to force favorable spawns. Enable continually won these fights, but was always unable to convert the kills into points in the face of a constantly respawning Rise Nation defense.
Gets trampled
August 13, 2017
Enable cracks with a 40/44 KD in a loss to OpTic Gaming on Day 4 of the CWL Championships.
ANALYSIS
Enable tried to make the comeback, but panic set in before he could make much use of the ground he gained. Round 3 Uplink saw Enable put two map losses behind him like they were nothing. In the first half, Enable scored a dunk and a six killstreak by playing OpTic Gaming's overextension by easily flaking behind their lines. Enable then fell apart in the second half. OpTic Gaming began to close FaZe Clan's lead and, in a panic, Enable attempted to use his Bombardment Scorestreak to stop their push. Sadly, Enable whiffed the streaks and found no kills. On top of that, FaZe Clan dropped to the lower brackets.
Builds his slaying momentum
August 11, 2017
Enable foubnd his stride with ZooMa in a 3-1 win over Str8 Rippin' on Day 3 of the 2017 CWL Championships.
ANALYSIS
Enable, much like ZooMa, had a strange series where a rough round led to utter domination. Round 1 Hardpoint on Retaliation was the first strange instance, with ZooMa sacking with a 4/23 KD in the end and Enable falling short with a 9/13 KD by the second set of rotations. It was clear this was a fluke as FaZe Clan swept through Round 2 Search & Destroy thanks to Enable's leadership that saw him favoring fast, aggressive teamfights instead of dragged out matches. Enable blew out Round 3 Uplink on Frost thanks to a triple kill in Str8 Rippin's base in the second half. The set of kills allowed him to get full map control to quickly rally two dunksthat shut out Str8 Rippin.
Enables his team to pick up big win
August 9, 2017
Enable finished FaZe Clan's win over Allegiance on Day 1 of Call of Duty Champs 2017 with a 69/57 KD.
ANALYSIS
Enable had a bit of a slow performance in this series, but he constantly supported his team from the shadows. He may not have had the most time on the point in the opening Hardpoint, but he started the round well with some nice rotations to get his team off to a nice start. He did the same in Round 2 Search & Destroy, as his services weren't really needed since FaZe was truly humming by this point. When things moved over to Round 3 Uplink, he was on top of his game in the best way, but the only problem was that the rest of his team didn't really do the same. They were outpaced at every moment, leading to a 7-1 loss. For the final Round 4 Hardpoint, he continued to play strong which allowed his team to overcome a slow start to pick up the big win. While he didn't really light up the killfeed, he had the most time on the point for his team, which certainly contributed to the 250-150 win.
Fails to slay as needed
July 29, 2017
Enable tries to slay out with an 82/80 KD in a loss to OpTic Gaming on Day 2 of the CWL Playoffs.
ANALYSIS
Despite shifting to main the NV4 assault rifle, Enable still struggles to make a consistent impact. Enable landed solid numbers, but at this level of competitive he needs to be slaying on the level of Gunless before FaZe Clan can take games. Round 3 Uplink saw Enable drop his best score, a 27/21 KD, thanks to the aggression FaZe Clan put out. But in rounds like Round 1 Hardpoint and Round 4 Hardpoint, Enable struggled to bully OpTic Gaming out of lanes without the help of Gunless and ZooMa. He closed Round 5 Search & Destroy with a 7/8 KD.
Leads team in kills in win
July 29, 2017
Enable earned an 89/77 KD in the team's loser bracket win over Splyce on Saturday during the CWL Global Pro League Stage 2 Playoffs.
ANALYSIS
Two positive respawn KDs highlighted the big win, as Enable was a killing machine behind his aggressive teammates. It wasn't just that Enable was piling up the numbers either, he also was picking up important kills, particularly in Game 1 Hardpoint. With the opening match still uncomfortably tight heading into the second rotation, Enable picked up a handful of kills near Baseball Field on Throwback to give FaZe the lead, one they wouldn't relinquish the rest of the way. FaZe's aggressive attack was a determinant in a lopsided Search and Destroy, however, with Enable finding himself too often in unenviable 4-on-1 or 3-on-1 situations. Still, if FaZe continues to slay the way it did against Splyce on respawns, Enable should be able to rack up a massive amount of kills throughout the rest of the Stage 2 playoffs.
Roster History
  • No roster history available.
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