Yan Jun-Ze 
Royal Never Give Up
Preference on tanks
February 28, 2018
Letme ended Wednesday's 2-1 win over VG with a 4/5/22 combined KDA.
Letme finished Game 1 with a 1/0/11 KDA as Sion. He was unkillable, finishing the game involved in 12 of 18 kills, while earning the second-highest assist total at 11. In Game 2, Letme used Malphite and ended with a 2/3/4 KDA. He was involved in six of 11 kills, finishing with the third-highest assist total and the second-highest kill total. For the deciding Game 3, Letme used Gnar and earned a 1/2/7 KDA. He was involved in only eight of 19 kills, but finished tied for the third-most assists in the game. Letme ended the series involved in 26 of 48 kills, while tying Uzi for the second-highest assist total.
Closes out the series well
January 15, 2018
Letme ended RNG's 2-1 win over iG with a 9/4/16 combined KDA.
Letme used Maokai in Game 1 to finish with a 0/3/1 KDA. He was involved in only one of four kills for RNG in Game 1 as iG took the lead in the series. In Game 2, Letme was unkillable earning a 4/0/5 KDA as Vladimir. He was involved in nine of 13 kills, finishing with the second highest kill total in Game 2. For the final Game 3, Letme used Shen and dominated with a 5/1/10 KDA. He was involved in 15 of 21 kills, tying for the team high kill total and finishing tied for second in assists. Letme looked comfortable on tanks as well as a more carry oriented champion like Vladimir in the series.
Strong tank play nets convincing victory over Fnatic
October 22, 2017
LetMe earned a series KDA of 5/9/28 in RNG's 3-1 victory over Fnatic in the 2017 World Championship quarterfinals.
Throughout the entire series against Fnatic, LetMe had strong performances that assisted his team in picking up an impressive victory. He started off the series with two controlled games on Cho'gath and Maokai respectively. Finding a lead for himself, he had no trouble moving with his team and becoming an unkillable threat that allowed his carries to control the pace of the game. Although LetMe had an equally impressive showing in Game 3, Fnatic rallied and pulled off a victory from behind. He didn't let this get to him as he moved into the final game of the series, picking Shen and dominating. Although he didn't find a lead in lane, he used his crowd control and global presence to shut down the enemy carries, allowing his team to claim a 40-minute victory and secure the series 3-1.
Absolutely zero impact
October 13, 2017
LetMe ended RNG's Friday loss to G2 with a KDA of 0/4/0.
LetMe started off this game on Maokai by giving up first blood to a gank at five minutes, having blown his Flash in friendly gank attempt earlier. He never managed to recover, as RNG's only real engage attempt was botched, and he failed to make any impact whatsoever after losing lane. Mlxg was the only member of RNG to get kills, but LetMe didn't even manage an assist.
Excellent engage and crowd-control
October 9, 2017
LetMe finished Sunday's win over G2 with a 1/2/11 KDA as Maokai.
LetMe had a dominating game from the top lane, allowing RNG to run through G2 in the mid and late game. He was involved in all but one kill, tying Ming for the team high in assists with 11. LetMe was able to utilize Maokai's multiple forms of crowd-control to set up kills throughout the game.
Finds success on Cho'gath
September 2, 2017
LetMe finished RNG's 2-3 loss to EDG with a 14/15/28 combined KDA.
LetMe played well during RNG's victories in the first two games, using Cho'gath to earn a 12/1/17 KDA in the opening two games. It was all downhill from there, however, starting in Game 3 with a 0/6/4 performance on Kennen. He finished Game 4 with a 0/4/2 KDA as Maokai and Game 5 with a 2/4/5 KDA as Jarvan IV as EDG finished the reverse sweep. LetMe was involved in 42 of 66 kills in the series as RNG fell short of winning the LPL once again.
Strong backbone in series win
August 26, 2017
LetMe finished RNG's 3-2 win over WE in the semifinals of the LPL Summer Playoffs with a 5/10/28 KDA.
LetMe, while not overly dominant, was consistent enough to help his team bring home the series here on Friday. He played all tanks across the five games of this series, showing off his ability to block damage and keep his teammates alive throughout the series. This was especially true in the final game with his Shen. With the final teamfight being the ultimate decider of the game, his control over the pacing of the fight, along with his use of Stand United, gave RNG that slight edge needed to pick up the teamfight, and series, win. That's not to say that he was perfect all series long, however, as he was a bit poor on Jarvan IV in Game 1 and Cho'Gath in Game 3. Still, he did more than enough to bring home the win.
Fine tank performance
August 18, 2017
LetMe finished RNG's sweep of LGD with a 6/3/13 combined KDA.
LetMe ended Game 1 with a 1/0/8 KDA as Shen. He was unkillable, finishing the game involved in nine of RNG's 14 kills. His 10 assists were good for the third highest in the game. In Game 2, LetMe used Cho'Gath and earned a 5/3/5 KDA. He was involved in 10 of his team's 15 kills, finishing with RNG's high in kills as they closed out the series.
Dominating Jarvan showing results in series sweep
July 31, 2017
LetMe earned a series KDA of 4/3/19 over two Jarvan games in RNG's 2-0 victory.
LetMe was unable to find an early lead in Game 1 of his team's series against WE, but this didn't stop him from having an impact. Focusing on the teamfights rather than lane, he disrupted enemy carries while simultaneously protecting his own. As the game went late, his ability to become unkillable through tank stats was enough to secure his team skirmish victories and close out the game. Game 2 went even better as RNG quickly found a lead and ran with it. LetMe was no exception, finding a lead in lane and dominating the map. Grouping with his team, they were took a swift 24-minute victory without giving up a single kill. As a result, RNG claimed the series victory 2-0 in convincing fashion.
Lackluster series despite team's victory
July 25, 2017
LetMe posted a 5/11/14 KDA in Royal Never Give Up's 2-1 series victory over I May on Sunday.
LetMe played a game of Renekton and two games of Rumble. All three games were pretty similar in the sense that LetMe didn't win lane once, or have an overall positive contribution to his team's eventual series win. He was consistently outplayed by AmazingJ, who was one big reason that I May was threatening to win games. In game, LetMe was caught out, and he was very lucky that I May's late game macro play was significantly weaker than RNG's, or else I May would have walked away victorious.
Lose lane, lose game
July 7, 2017
Letme finished RNG's loss to KT with a 3/4/5 KDA as Camille.
Letme wasn't terrible, but did struggle to get a ton going against Smeb and KT eventually falling to the LCK side in the long run. Letme was involved in eight of RNG's 14 kills, finishing tied with Mlxg for the second-highest kill total and had the third-highest assist total with five. Letme played better than the majority of his teammates, but couldn't do enough to lift RNG to a win.
Does enough to topple AHQ
July 6, 2017
LetMe finished Thursday's win over AHQ with a 1/1/5 KDA as Jarvan IV.
LetMe did enough to help his team win, matching Ziv's split-push pressure throughout the game and not allowing his enemy top laner to effectively pressure the map. He had 50 percent kill participation, finishing with the second-highest assist total at five as he was able to dive on top of the AHQ backline to set up kills in teamfights.
Strong on carries
April 22, 2017
LetMe ended RNG's victory over EDG with a KDA of 13/8/19.
LetMe looked fantastic on Fizz in Game 1. He helped RNG secure an early 2-for-1 trade in the top lane before grabbing a triple kill as the team scored a 5-for-0 ace in a dragon fight. From there, RNG had no problems snowballing to a victory. Game 2 saw LetMe fail to have an impact on Shen, as his teammates consistently died before his ultimate channel completed. He finished 0/2/1 in the loss. Returning to Fizz for Game 3, LetMe once again had a great time. He was consistently able to occupy multiple members of EDG's backline in teamfights, winning them for RNG even when he died. With his team at match point, LetMe grabbed a last-pick Camille. Game 4 was extremely hectic, with kills happening all over the map. LetMe thrived in this environment, finding numerous picks onto members of EDG using Camille's ridiculous chase potential and Hextech Ultimatum. He went 3/1/5 as RNG secured the series win.
Plays two different styles to great success against Snake
April 10, 2017
LetMe earned a series KDA of 6/1/8 in his team's 2-0 series sweep over Snake.
LetMe started things off against Snake with an impressive performance on Jayce. Although he was unable to pick up any solo kills early on in lane, he was put in a prime position as his team found an extremely early advantage through several kills. As things progressed, he was able to join in skirmishes, resulting in easy kills for himself and a strong 4/0/4 KDA in his team's 35-minute victory in Game 1. In Game 2, he opted for a different style in Gragas, finding success once again. Similarly to the last game, his team found an early lead. Changing the script, he found a solo kill for himself just 11 minutes into the game, bringing a lead for himself that proved crucial during teamfights. As things progressed quickly, he dominated in teamfights, being extremely tanky while still dealing large amounts of damage. Although he was caught out and died during the mid game, he was able to maintain his footing, earning a near perfect game with his team. Taking down Snake in just 25 minutes, he secured his team's 2-0 series sweep.
Huge in big win
April 2, 2017
LetMe had an excellent series going 15/8/12 in KDA in series win vs. iG on Friday.
Kled in the LPL is the source of many memes, and in Game 1, LetMe showed why. He was an absolute terror in the top lane as he led his team with an impressive 8 kills while also going deathless. In Game 2 he fell off a bit with Renekton, but he was able to rebound in Game 3 by putting together a very solid showing on Rumble. His task for the series was neutralizing the constant threat that is Duke and he was able to pass that test with confident and consistent play in lane and elsewhere.
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